Archive for the ‘Maps’ Category
Back with a bang and new vids
Well, after a year vacation and finally giving up on the half dozen or so people I asked to take over q3schools I’ve decided to come back out of the wood work and update this old beast of a site again. To all my faithful viewers over the years, I apologize for my extended absence and I hope you understand what I mean when I tell you, life caught me by the pants and ran off.
Since my absence the site demo inbox has been flooded with demos left patiently for me to post. I will get to them over the next week orso. I don’t have a lot of time but I will use what i have to get caught up. Alot of the demos submitted were from Megaddd, and almost all of them were tricks from Space CTF. So after a brief talk with Megaddd, I decided a Space CTF 101 demo video was in order. Originally I had planned to release a narrated video with lots of background and details. But like i said previously, I just dont have the time to devote to it right now. So instead a trick mixed 3 minute video will have to do.
So.. here it is. Enjoy.
ctf4tut_demo_pak (13 clicks)
stairgrind and post jumps on ctf1 by RoflCopter
Nothing new, but definitely worth taking the time to learn. First RolfCopter shows how to do a stair-grind, next he very nicely demonstrates a post jump over the middle, and finishes off with a simple strafe jump to a post detail brush in the flagroom.
Demo: roflcopter_ctf1_demo.zip (30 clicks)
cleaver way to YA by Marco_VanBasten
defiantly cleaver and unique. Marco demonstrates the possibility and ease of jumping to ya by use of the rail shield on ctf4 2nd tier.
Demo: Marco_van_Basten_QZCTF4_3StrafeJumpsToYellowArmour.zip (31 clicks)
prox the s-turn on qzpractice2 by kittenignition
umm, all you can say to this is wow. Major props for both figuring out the placement and landing this obviously difficult trick. check it out for yourself.
Demo: kittenignition_qzpractice2_s-curve_proxjump.zip (29 clicks)
More OOTB ideas from Megaddd on ctf4
Some of these i can see them actually being quite usable ingame. Very innovative and good use of the geometry. Of course, its CTF4, so yea, its probably not new, but it sure looks cool, and Mega does a fine job of demonstrating these.
DEMO: megaddd_ctf4_demo1.zip (22 clicks)











